Getting started
1. Install the plugin
Download the latest Game Author plugin from the Fab Marketplace, or drop the zip into your project's Plugins/ folder and restart the editor.
2. Sign in via web
In Unreal, open Window → Game Author and click Login via web. Your default browser opens this site with a confirmation code; sign in (or register), verify the code matches, and click Approve.
3. Run your first tool
Back in Unreal, type take a screenshot of the current viewport in the chat. That's it — you're driving the editor with an LLM.